-
supergordon22Likes 0Problem Description
Hi,
Awesome video tutorials!
In Cocos Code IDE, how do I create a “release build” for a windows application .exe so it’s ready for a commercial application? It gave me a build simulator when I added native codes to it, and it created a CocosJSGame.exe in the runtime/win32 folder, but when I click on it, it’s waiting for a debugger to connect, so I know that the .exe it created isn’t a release build sort of speak.
Basically I’m trying to figure out how to “one click publish” with Cocos Code IDE to all the platforms like Windows (once I get windows, Mac will be easy on a Mac), Windows Phone? Android seems fine since the dropdown in the toolbar at the top has APK one click publishing already setup.
Also can I have the dropdown have other one click publishing/packaging options, like a win32/wp8 etc?
Thank you!!!
-
Sonar Systems adminLikes 0
Check the following link out
http://discuss.cocos2d-x.org/t/cocos-code-ide-cant-generate-an-exe/17638
Login to reply