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dev dntLikes 0Problem Description
Hi everyone!
I got a game object (Sprite ) like a box with physic body create by PhysicsBody::createBox() and set this body to that sprite
my problem is when game update i set position :Vec2 item_pos = item->getPosition();
item_pos.x -= speed * delta;
item->setPosition(item_pos);
it move nice rigth to left screen with it’s physic body
but if i set position by this way
Vec2 item_pos = item->getPosition();
item_pos.x = -screen_width
item->setPosition(item_pos);
The sprite move out but the body. what is problem here or am i missing something.
Thank!!!!
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Sonar Systems adminLikes 0
How have you attached the body to the sprite?
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