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Sonar Systems adminLikes 1
Read this thread http://discuss.cocos2d-x.org/t/is-ccuserdefault-secure/1907
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barabasandras1Likes 0
Good news. So basically this is the right way to store sensitive data BUT encryption is a need in this case. Am I right (please just say I don’t need to use anything such as soom.la or sqlite and I can just stick to userdefault!!!)
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Sonar Systems adminLikes 1
Here is a good discussion on encryption inside Cocos2d-x http://discuss.cocos2d-x.org/t/suggest-good-encrypting-decrypting-algorithms/17671/17
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barabasandras1Likes 0
Thank you, I really need to look this up.
And what is your personal opinion about storing datas like game currency values, etc.? What method would you use?
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Sonar Systems adminLikes 1
Online would always be the best but then the user would have to be connected to the internet or atleast have a single connection when the game loads up.
Generally store it in UserDefault but just encrypt it.
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barabasandras1Likes 0
Thanks!
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Sonar Systems adminLikes 0
Your welcome :D
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