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FryThisWaferLikes 0Problem Description
Hello, i’m testing the default app, “the hello world screen”, on various platforms using Cocos2d-JS. Now i can run and debug it on Windows, Chrome and Android but i’m having trouble with iOS. When i try the Remote Debugging using the Prebuilt IPA, the app is always the deafult one. If i try to change the string “Hello world” with something else i have no effective changes. Debug is not working either.
I’m using the Cocos Code IDE and when i try to Build the project i get this error: ”Cannot start compiler: the SDK is not specified for module "testgame".Specify the SDK at Project Structure dialog” but when i go in the modules screen there is no way to set a proper SDK cause the windows don’t show anything.
I had watch some videos of you cause i know this is probably a newbie issue… but i didn’t find anything useful.
I hope you can help me so thank you and sorry for my bad english!
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Sonar Systems adminLikes 0
Hello
What version of the Cocos Code IDE are you using?
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FryThisWaferLikes 0
I’m currently using Cocos Code IDE 2.0.0 but I just noticed that is actually a Beta version… Should i try to change it to a previous version?
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Sonar Systems adminLikes 0
We honestly would recommend using Xcode but try a previous version if you want to really use Cocos Code IDE
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