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Da_ShizzleLikes 0Problem Description
First of all I wanted to thank you all, because I think you are doing a great job.
But I have a problem creating a project with your Cocos Helper.Everything works fine when i creat a new Project in Eclipse.
Then I followed the instructions from this video, to integrate the Cocos Helper Framework.
But when I compile my project at the end i always get this error:
*********************************************************************************************************
In file included from jni/../../Classes/JNIResults.cpp:9:0:
jni/../../Classes/JNIResults.h:19:29: fatal error: SonarFrameworks.h: No such file or directory
#include "SonarFrameworks.h"
^
compilation terminated.
make: *** [obj/local/armeabi/objs-debug/cocos2djs_shared/__/__/Classes/JNIResults.o] Error 1
make: *** Waiting for unfinished jobs.…
make: Leaving directory `/Users/aum/Desktop/JAVASCRIPT/frameworks/runtime-src/proj.android'
Ndk build failed!*********************************************************************************************************
I have absolutely no clue what this could mean.
I know that there is a file called “SonarFrameworks.h” in the Cocos Helper folder, but in the video this file is not moved to the project.I use:
Cocos-js-v3.5
ANT: 1.9.6
NDK: r9d
ADT: adt-bundle-mac-x86_64-20140702
I would really appreciate your help.
Greetings
Andreas
PS: I work with OS X. Could that be a problem?
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Sonar Systems adminLikes 0
What version of the helper are you using.
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Da_ShizzleLikes 0
I am using Cocos Helper v1.46.00.
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jungleCATLikes 0
Hello,
I have the same error when compiling the Android project.
I used:
Cocos Helper v1.46.00.
Cocos2d-x-3.8.1 with JSB
apache-ant-1.8.2
android-ndk-r10c
jdk1.7.0_71
platform android-15 API Level: 15
I set up the project in this tutorial – https://www.youtube.com/watch?v=_zKYyUF1SMk&index=5&list=PLRtjMdoYXLf52GOcPoDZigFgvZnQyWm_L
Project - default by “cocos new projectName -l js”, I used “cocos compile -p android” to compile.
I would be very happy if someone will tell me what I'm doing wrong.
In any case, thank you so much SonarLearning . You made a cool product!
Cheers!
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Sonar Systems adminLikes 0
Does a fresh project work without the Cocos Helper?
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Da_ShizzleLikes 0
Yes.
The project is already quite finished, then i wanted to add the Cocos Helper to it.
But it does not work.
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Sonar Systems adminLikes 0
Try adding the Helper to a fresh project and see if that works.
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jungleCATLikes 0
Yes, a new project (cocos new projectName -l js) works(and compiles without error) without the Cocos Helper. But if I add the Cocos Helper - all breaks. Maybe the Cocos Helper is not compatible with the version 3.8.1 Cocos2d-JS? Which version of the Cocos2d-JS you used in the tutorial?
Thanks for your help anyway!
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jungleCATLikes 0
The error is repeated on Mac OS X and on WindowsX. With ndk-r10c and ndk-r10e.
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jungleCATLikes 0
Hello,
maybe it will help someone, I was able to run this configuration:
I used Cocos Helper v1.3.0 + Cocos2d-js v3.6.1 and everything works fine.
Also, when I used the GooglePlayServices I got a lot of mistakes in Eclipse. Google updated PlayServices and the framework is not adapted to these changes. Examples of Google's new PlayServices – GitHubLink. I have used these examples to update GooglePlayServicesGameHelper.java
And it seems that now everything works fine.
Cheers!
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