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amishaLikes 0Problem Description
Hello SS
I am new in box2d.I use the cocos2dx 3.7.1 for game development. Now i want to make a racing type of game so i need to integrate a box2d with my project.But i don’t know how to configure box2d to my project .when i write some line of code like ApplyLinearImpulse and some of the syntex i can not found.
for that ,should i need any process or not?
If any procees or implementation then how to do.
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Sonar Systems adminLikes 0
Have you thought about using the built in Cocos2d-x Physics engine.
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amishaLikes 0
yes
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Sonar Systems adminLikes 0
Do you want to use it?
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amishaLikes 0
yes.
I want to use for apply the gravity, impulse etc to the player sprite .
I know that things but i don’t know how box2d use exactly in game
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Sonar Systems adminLikes 0
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amishaLikes 0
ok thank you
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Sonar Systems adminLikes 0
Your very welcome :D
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