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Evani RamLikes 0Problem DescriptionHey can you tell me how to load spritesheet into my project. i tried to add asserts from existing resources and also tried to add into the Resource folder in Root directory of the project . i am using the following code to access the plist file in my Project
//Accessing the plist file from asserts->Resources
CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("myPlist.plist");
//Loading Single Image into Canvas from the Plist.
image= CCSprite::createWithSpriteFrameName("frame-1.png");
This code works perfectly in android .But when i try to load the plist file the app crashes with "access violation" exception.It would be great if you guys can make a video on loading asserts into windows phone (Visual Studio 201.3). i am new to the game development ,so please guide me on this issue.
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