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chihsinhLikes 0Problem Description
I installed SFML following instructions from this video: https://www.youtube.com/watch?v=TmDrSTSowKI&feature=share&fbclid=IwAR11JTGi-u6J4SXFS8YNA5GP1myyqRFKyDtR5I6hwceyX9JcKShfaxGfpr8.
When I tried the example code, build succeeded, but it couldn’t open a window.
The code:
#include <SFML/Graphics.hpp> #include <iostream> #define SCREEN_WIDTH 1024 #define SCREEN_HEIGHT 1024 int main() { sf::RenderWindow window( sf::VideoMode( SCREEN_WIDTH, SCREEN_HEIGHT), "Awesome Game"); while (window.isOpen()) { //handle input/events sf::Event event; while (window.pollEvent(event)) { switch(event.type) { case sf::Event::Closed:window.close(); break; } } //update game logic window.clear(); //draw objects window.display(); } return EXIT_SUCCESS; }
This was the error shown:
dyld: Library not loaded: @rpath/libsfml-audio.2.5.dylib
Referenced from: /Users/chihsin1/Library/Developer/Xcode/DerivedData/sfml_test-gpewsagihndgmmdtywtasqeihiov/Build/Products/Debug/sfml test
Reason: image not found
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Sonar Systems adminLikes 0
Have you tried everything from GitHub?
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