Cocos2d-x v2 JavaScript Course

Learn Cocos2d-x v2 JavaScript to be able to make games for pretty much every platform, want to make games for the web, iOS, Android, Mac plus many more using JavaScript then start this course.

Recommended that you have a good foundation in JavaScript before taking this course.

Average Course Length

5 hours

Skill Level


Pick a lesson

1: Setting Up The Project
2: Multi Resolution Support
3: Adding a Sprite
4: Positioning using MoveBy
5: Positioning using MoveTo
6: Positioning using JumpBy
7: Positioning using JumpTo
8: Positioning using BezierBy
9: Positioning using BezierTo
10: Positioning using Place
11: Scaling using ScaleBy
12: Scaling using ScaleTo
13: Rotating using RotateBy
14: Rotating using RotateTo
15: Tinting using TintBy
16: Tinting using TintTo
17: Fading using FadeTo
18: Fading using FadeIn
19: Fading using FadeOut
20: Repeating using Repeat
21: Repeat using RepeatForever
22: Sequencing using Sequence
23: Skewing using SkewBy
24: Skewing using SkewTo
25: Playing a Sound Effect
26: Playing a Sound Effect Repeatedly
27: Setting Sound Effects Volume
28: Playing Music
29: Stopping Music
30: Pausing and Resuming Music
31: Setting Music Volume
32: Setting up Single Touch Events
33: Touch Began using onTouchBegan
34: Setting up Multi Touch Events
35: Touches Began using onTouchesBegan
36: Touches Moved using onTouchesMoved
37: Touches Moved Coordinates
38: Touches Ended using onTouchesEnded
39: Setting up a Menu
40: Adding a Menu Font Item
41: Adding a Menu Image Item
42: Menu Alignment
43: Creating a New Scene
44: Pushing a Scene
45: Popping a Scene
46: Replacing a Scene
47: Scene Transitions
48: Sprite Animations
49: Setting Up The Accelerometer
50: Using Accelerometer to Move A Sprite