GameMaker

GameMaker accommodates the creation of cross-platform and multi-genre video games using drag and drop action sequences or a sandboxed scripting language known as Game Maker Language. Created by Shaun Spalding.


Average Course Length

12 hours


Skill Level

Beginner


Pick a lesson


1: Tutorials on Making Games
2: Basic Tutorial
3: Movement Part 1
4: Movement Part 2
5: Basic Projectiles
6: Alarms & Projectiles
7: Rotation
8: Enemies & HP
9: Cameras & Views
10: Animation
11: Sprite Origins
12: Particle Effects
13: Level Warp/Changing Rooms
14: Drag & Drop Platformer
15: How to roll back your Steam version of GM
16: Android
17: Text & Signpost
18: Screen Shake
19: Understanding Errors
20: Automatic Tiles
21: Saving and Loading
22: Pause Menu
23: Physics
24: Wall Jump Tutorial [Platformer]
25: Inventory
26: Saving & Loading .INI Files
27: Text Boxes
28: Transitions: Fade in/out
29: Inventory Tutorial Expanded
30: Transitions: Slide to black
31: Gamepad & Controller
32: State Machines
33: Enemy Chase AI Tutorial
34: Localizing Text
35: Dynamic Camera
36: Sliding Camera Transition
37: Studio - Screenshake