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webkukLikes 1Problem Description
Hi, again me ))
var PlayBtn = ccui.Button.extend({
ctor: function(){
this._super(res.btnPlay);
this.setPositionType(ccui.Widget.POSITION_PERCENT);
this.setPositionPercent(cc.p(0.5,0.5));
this.setTouchEnabled(true);
this.setZoomScale(-0.1);
this.addTouchEventListener( this.clcikPlay );
},
clickPlay: function(btn, type){
switch (type){
case ccui.Widget.TOUCH_BEGAN:
cc.director.runScene(new SplashScene());
break;
}
}
});
Why this code dont work? Touch function clcikPlay dont call.
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Sonar Systems adminLikes 0
Your calling the function as
this.clcikPlay
but the function is
clickPlay: function(btn, type){ not clcikPlay: function(btn, type){
So you should call it as
this.addTouchEventListener( this.clickPlay );
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webkukLikes 1
THX )) now it work )) im blind ))
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Sonar Systems adminLikes 0
Your welcome :D
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