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abhishekLikes 0Problem Description
i think this is a simple question, but i have not been able to find a proper answer on google.
if i have a SPRITE say Sprite *sticker which is created as follows:
sticker = Sprite::create("sticker_1.png");
this->addChild(sticker);
now i have 10 different stickers and every time i launch the app, i want to show a random sticker out of the 10 i have
so how should i replace the sprite image after generating a random number?
i am using this method right now and it even works, but it tells me that the code i m using is deprecated
so i want to know if there is any new way to do this?
thanks
CODE:
int temp = 1 + arc4random() % 10;
sticker->setTexture(CCTextureCache::sharedTextureCache()->addImage(CCString::createWithFormat("sticker_%d.png", temp)->getCString()));
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Sonar Systems adminLikes 0
Try
sticker->setTexture(TextureCache::sharedTextureCache()->addImage(String::createWithFormat("sticker_%d.png", temp)->getCString()));
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abhishekLikes 0
i tried using the line you suggested, but i get the same warning..
SharedTextureCache is the part that has been DEPRECATED, i also tried using getInstance but even that is being showed as deprecated !!sticker->setTexture(CCTextureCache::sharedTextureCache()->addImage(CCString::createWithFormat("sticker_%d.png", temp)->getCString()));
sticker->setTexture(TextureCache::sharedTextureCache()->addImage(String::createWithFormat("sticker_%d.png", temp)->getCString()));
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Sonar Systems adminLikes 0
Try this
sticker->setTexture(Director::getInstance()->getTextureCache()->addImage(String::createWithFormat("sticker_%d.png", temp)->getCString()));
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abhishekLikes 0
thank you so much,
the above line works and gives no warnings..
thank you again
:)
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Sonar Systems adminLikes 0
Great to hear, could you please mark this Question as solved.
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