Swipe/Smooth Flick motion in Sprite

  • koko82
    Likes 1

    Problem Description

    Is there anyway to get a smooth way of flicking or swiping a sprite, what world and resistence to have too (recommended)?

  • koko82
    Likes 0

    There seems to be a good link here but its for cocos2d no x.

     

    https://muhammedalee.wordpress.com/2012/04/01/using-swipe-to-flick-a-body/


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  • Sonar Systems admin
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    You should be able to easily modify this for Cocos2d-x

     

    We know of a library to support Swipe but that’s swipe in general.


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  • koko82
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    The problem with above its in 2d format not x also using a lot of depreciated terms. Is there anyway to create an angle based on touch movements. For example on touchbegan get x and y positions then on touchmoved x & y and then differenciate between the two points to set an angle of the sprite force?


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  • Sonar Systems admin
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    Sort of like Angry Bird?


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  • koko82
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    Kind off but you can flick anywhere on screen (not pulling back) just swipe direction mainly want it to go. Seems like you can set an angle for sprite>?


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  • Sonar Systems admin
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    Angle? What method are you taling about?


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  • koko82
    Likes 2

    What is the method to setting an angle on a sprite? Its setting it based on touch to apply a force lets say you swipe left, right, up or down it then moves the sprites force in that direction (or whatever angle you swipe).


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  • Sonar Systems admin
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    Do you have a method that you know of or are you asking if there is one?

     

     


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  • koko82
    Likes 1

    I am asking if there is one. Then set based on swipe with a force. Which would be better force or velocity?


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  • Sonar Systems admin
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