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kooljayLikes 0Problem Description
Hi all,
Sorry for disturbing if it is, i have 2 questions:1. I followed steps by steps as your guide from https://www.youtube.com/watch?v=qXqgSNUf9Cc and i could not compile with the current sample source. The error status is in image of e2.jpg (imgs source is below), i attached, after compiling first time (cocos2d-xv3.6). Would you check it out and can you fix it for me? i used OS X 10.10.4, Xcode v6.4, target for iOS 8.4. Thank you.2. I found some works around to fix the compiling the sample source (the architecture – e3.jpg), that i did changed the architecture and valid arch values. Is this right?Thank you for reading and further comments.KoolJayLink for imgs:
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Sonar Systems adminLikes 0
Hello is this a fresh project?
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kooljayLikes 0
Yes, this is the NEW CREATED project. i have no customized anything. I just followed your steps to create and compile iOS project.
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kooljayLikes 0
Dear,
I upload an video to show steps by steps to the errors:
Thank you for any helps!
KoolJay
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Sonar Systems adminLikes 0
Why are you using Android Studio?
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kooljayLikes 0
I updated e5.jpg image from the link above.
That is the reason why my xcode could not compile a default codes from cocos2d-x build. I had to add library of cocos2d by hand in the Linked Framework in Xcode Setting.
You asked “why i am using AndroidStudio (AS)?” because it easy to debug, and add thirdparty to project.
But i just knew that AS 1.2.2 could not build app natively. I should wait for 1.3 version.
Thank you for asking me!
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Sonar Systems adminLikes 0
Use Eclipse for running as Androis Studio doesn’t really support Cocos2d-x ATM.
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