Multi Resolution Support with Cocos2d-JS v3
Cocos2d-JS v3-
efaresLikes 0Problem Description
Hi,
At the start of the video you used cc.sys.isNative but what is the difference between cc.sys.isNative and cc.sys.isMobile?
I am making a game that can only be played in Landscape. Is there problem with just using:cc.view.setDesignResolutionSize(cc.view.getFrameSize().width, cc.view.getFrameSize().height, cc.ResolutionPolicy.SHOW_ALL);
Is that bad practice to just have that 1 line if my target platform is mobile (Android and iPhone only)
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Sonar Systems adminLikes 0
isNative includes desktop as well and non native is web but mobile is just native mobile devices.
Hope that helps.
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efaresLikes 0
Out of curiosity, does iPad count as mobile as well or is that Native too?
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Sonar Systems adminLikes 1
iPad is mobile.
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