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Johan08Likes 0Problem Description
Hi community !
Why my file .plist doesn't changed when I wrote in this?
I work with IDE: visual studio 2012, version : cocos2d-x-3.2.
__Dictionary * libro = __Dictionary::create();
//tipo //valor // llave
libro->setObject(__Integer::create(4), __String::create("KeyNameInt")->getCString());
libro->setObject(__Float::create(4.67), __String::create("KeyNameFloat")->getCString());libro->setObject(__String::create("Hello World"), __String::create("KeyNameString")->getCString());
libro->setObject(__Bool::create(true), __String::create("KeyNameBool")->getCString());
auto fileName = __String::create("FileName.plist");
auto filePath = __String::createWithFormat("%s%s", FileUtils::getInstance()->getWritablePath().c_str(), fileName->getCString());
libro->writeToFile(filePath->getCString()) ;myfile FileName.plist in Resources folder :
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd"><plist version="1.0">
<dict><key>KeyNameInt</key>
<integer></integer>
<key>KeyNameFloat</key>
<integer></integer>
<key>KeyNameString</key>
<string>sdfsdf</string>
<key>KeyNameBool</key>
<false/></dict>
</plist>
……
thanks :)
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Sonar Systems adminLikes 0
Where is the PLIST, is it in your resources?
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Johan08Likes 0
yes!, it is in resources folder ...
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Sonar Systems adminLikes 0
The saving is for resources saved to the storage on your device at run time.
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