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SagnikXVLikes 0Problem Description
Hello. I need help with a specific problem.
I am creating a splash screen where two letters appear on screen for 3 seconds and then move away by MoveBy().
My problem is when I apply MoveBy(), the sprites start moving immediately. How do I make them stay still on screen for 3 seconds?Also, I used a ScaleBy just before a MoveBy, where it is scaled down to half its size. However, after it is scaled down, it scales up again when it implements MoveBy.
Please help.
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Sonar Systems adminLikes 0
You need to use a delay in a sequence, check this out for more information http://cocos.sonarlearning.co.uk/docs/actions#section--sequencing-sequencing-allows-several-actions-to-be-run-but-they-are-run-only-when-the-previous-one-has-finished
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SagnikXVLikes 0
Thank you for the prompt reply. Can you give an example line of code showing how to use DelayTime, as your documentation does not have it.
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Sonar Systems adminLikes 0
We will create a tutorial tomorrow for it.
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