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Sonar Systems adminLikes 0
I would say load them on something like a loading or splashscreen
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olegkarmanLikes 0
Can I use asynchronized (background) functions for loading (ccs.load)?
Splashscreen – what is that and how it looks like?
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Sonar Systems adminLikes 0
A splashscreen is shown at the start of the game and usually displays the company logo.
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olegkarmanLikes 0
Is there any example about how create Splash Screen for Android? Because I can’t find any.
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Sonar Systems adminLikes 0
Use an empty scene in Cocos
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olegkarmanLikes 0
For example, I will create and empty scene. Inside it I will put some Sprite with animation to represent the loading process. But if I call “ccs.load” method it would freeze my scene and animation.
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Sonar Systems adminLikes 0
Don’t put an animation but just a simple static image.
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olegkarmanLikes 0
Ok, one more question. When I use “ccs.load” method it create nodes using my .plist file and my spritesheet. When I add this nodes on my screen it place a piece of its sprite. Can I, somehow, get a Sprite of a certain node?
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Sonar Systems adminLikes 0
You want the sprite image of a node that is already created?
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AnitaJohnLikes 0
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