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Sonar Systems adminLikes 0
Are you using the built in physics engine?
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olegkarmanLikes 0
What do you mean?
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Sonar Systems adminLikes 0
Are you using the built in physics engine inside Cocos?
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olegkarmanLikes 0
Yes. But I found the solution. I had to use
arbiter.getShapes()
It returns me an array with “A” and “B” object.
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Sonar Systems adminLikes 0
Fantastic.
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