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SilvestLikes 0Problem Description
What is the best way to implement the collision system/detection in a ECS environment? Because as of now it is being handled in the scene with the contactListeners.
Since I don’t think I can use a system for it as it is being handled with the listeners.
How would you guys go punch through this?
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Sonar Systems adminLikes 0
ECS?
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SilvestLikes 0
As in Entity Component System :P
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Sonar Systems adminLikes 0
These links should help you:
https://github.com/Genius-x/genius-x
http://discuss.cocos2d-x.org/t/add-entity-component-system-in-cocos2d-x/21809
http://discuss.cocos2d-x.org/t/anyone-using-entity-component-system-for-game-development/11163
http://www.chaonis.com/2014/02/entity-system-cocos2d-x-part-1/
https://github.com/ElvisQin/EntitySystem
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