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Energizer94Likes 0Problem Description
Here is my full code :s
#define _USE_MATH_DEFINES
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <math.h>void drawCircle(GLfloat x, GLfloat y, GLfloat z, GLfloat radius, GLint numberOfSides);
int main(void)
{
GLFWwindow *window;if (!glfwInit())
{
return -1;
}window = glfwCreateWindow(512, 512, "OpenGL Test", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}while (!glfwWindowShouldClose(window))
{
glClear(GL_COLOR_BUFFER_BIT);glfwSwapBuffers(window);
glfwPollEvents();
}glfwTerminate();
}void drawCircle(GLfloat x, GLfloat y, GLfloat z, GLfloat radius, GLint numberOfSides)
{
const GLint numberOfVertices = numberOfSides + 2;GLfloat doublePi = 2.0f * M_PI;
GLfloat circleVerticesX[numberOfVertices];
GLfloat circleVerticesY[numberOfVertices];
GLfloat circleVerticesZ[numberOfVertices];
}My problem is at
GLfloat circleVerticesX[numberOfVertices];
GLfloat circleVerticesY[numberOfVertices];
GLfloat circleVerticesZ[numberOfVertices];numberOfVertices gives me the error
Thank you!
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Sonar Systems adminLikes 0
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