Help with sharing from Cocos2d-x application

  • sromic
    Likes 0

    Problem Description

    Hello Sir,

    I am working on a cocos2d-x app that is a complete multiplayer game. A certain number of users enter a room to play a game. Now I want to share my game url from inside the game to whatsapp, facebook, twitter etc which if someone clicks on, if the game is not installed on their device, it will open the respective google or iOS app store for the game’s page. If the game is installed, the game will be opened.

    I know how to use SDKBOX for facebook sharing and access. Please tell me how to achieve sharing over whatsapp and related platform. Also tell me how to set my project up for this.

    It would be really helpful if you can give me a step by step overview of what is to be done.

     

    Thank you,

    Sourav.

  • Sonar Systems admin
    Likes 0

    You will need to do native sharing.

  • sromic
    Likes 0

    Ok. Thank you.
    Please tell me how to achieve this.

  • Sonar Systems admin
    Likes 0

    First you need to create a layer to communicate from Cocos2d-x C++ to the native side aka iOS (Objective-C) and Android (Java). Our Cocos Helper framework should help you understand how to do this http://www.sonarlearning.co.uk/coursepage.php?topic=game&course=sonar-cocos-helper

     

    Then you need to call the native sharing for each platform.

  • sromic
    Likes 0

    Thank You.

  • Sonar Systems admin
    Likes 0

    Your welcome :D

     

    If you have any further questions feel free to ask.

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