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meiyeeLikes 0Problem Description
I’ve followed the OpenGL/C++ tutorial almost to completion, and the OBJ loader is working very well. However, I recently found a low-poly model that I want to import into my renderer, however it does not have a .PNG file that contains any texture as it just flat colour that is contained within the .MTL file. How do I modify my loader so that this will load? At the moment it is simply not rendering at all. Have tried to look for alternates, tried unwrapping it myself in Blender etc., but am at a bit of a loss. Any help is much appreciated, thanks.
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Sonar Systems adminLikes 0
Are you using ASSIMP?
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meiyeeLikes 0
yes, I have been following the tutorial exactly.
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Sonar Systems adminLikes 0
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