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Sonar Systems adminLikes 0
In what capacity, how would you like to use it in your app.
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asnagniLikes 0
I would like to embed it in a cocos2d-x scene. From the UI/UX perspective it looks much nicer. I will add on the map some pins and use Google Map API to handle callbacks: When the user does click on the pins I will show a different scene.
Thank you
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Sonar Systems adminLikes 0
Would you like any other part of the app to interact with the map or just a standalone map.
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asnagniLikes 0
Hi,
Yes is a multithread App, so some other parts(Threads) of the App will send information to be updated on the Map. That’s said only one Scene containing the Map that is running on Cocos2d-x thread will interact directly with the Map.
Thank you
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asnagniLikes 0
I’m looking for a way to embedded the Map into a Cocos2d-x Scene. Have you any idea on how to do that? Or perhaps a documentation or an article?
Thank you
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Sonar Systems adminLikes 0
But do you want information from the Map to be used in the Application?
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asnagniLikes 0
Hi
No no need for that, but I can easily see a need for that. But for what looking right now there is no need for that. What would I will need it’s 2 callbacks to know that user clicked on the Marcker or cliked on the marcker when it’s open.
Thank you.
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Sonar Systems adminLikes 0
Have you tried using the UIWebView in Cocos2d-x?
This reply has been verified.
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asnagniLikes 0
Yes I’m using the UIWebView in my App.
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asnagniLikes 0
Sorry for the delay, and thank you for the info. I have alook now.
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asnagniLikes 0
Hi guys,
I checked and I think there is no real solution offered by cocos2d-x. The best way to go is to use the library offered by Google. for ios this is what is available: https://developers.google.com/maps/documentation/ios-sdk/intro
Thank you again.
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Sonar Systems adminLikes 0
Yes unfortunately
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asnagniLikes 0
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