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lmortizLikes 0Problem Description
I just finished watching Modern OpenGL 3.0+ Tutuorial 6 – Camera and I cannot get the cubes to render. All I see is the background. I have checked my code and even copied what you have posted on GitHub but I still do not get anything. I have tried to move the camera around to see if there was an issue with how it was set up but I don’t get anything.
When building the solution, this is the only warning I get other than the conversion warnings: glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\linds\Desktop\Refactored Code\Comp Graphics\Shaded Square\Debug\vc120.pdb'; linking object as if no debug info
When running the program, I get many messages like this one: (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file.
I’m not sure if these would have anything to do with my issue but any help you could provide would be appreciated.
I am running Visual Studio 2017 and Windows 10.
Thanks.
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Sonar Systems adminLikes 0
What version of everything are you using?
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