App has stopped

  • theschoolofgames
    Likes 0

    Problem Description

    I am trying to run the default app on an android device.

    When I run the following command:

    cocos run -p android

    everything looks right in the console,

    but the device says "unfortunately , app has stopped" .

    logcat has the following error:

    W/PackageManager(  453): Not granting permission android.permission.MOUNT_UNMOUNT_FILESYSTEMS to package org.cocos2dx.game (protectionLevel=18 flags=0x88be46)
    W/PackageManager(  453): Not granting permission android.permission.MOUNT_UNMOUNT_FILESYSTEMS to package org.cocos2dx.tsogcocos (protectionLevel=18 flags=0x88be46)
    I/ActivityManager(  453): Force stopping org.cocos2dx.game appid=10081 user=-1: uninstall pkg

    Any clues ?


  • Sonar Systems admin
    Likes 0

    have you compiled/built the project?

  • theschoolofgames
    Likes 1

    Yes I have compiled using

    cocos compile -p android

  • Sonar Systems admin
    Likes 0

    Did it compile successfully?

  • TinyMine
    Likes 0

    Dear gentlemen of sonar systems,

    first of all – you guys are great and such a help for creating apps faster and more efficient when it is coming to cocos foreign sdks.

    Sadly i also encounter the “App has stopped” problem. I tried to use your bridge for google play services in this case.

    So what have I done so far?

    1. Following your Tutorials https://www.youtube.com/watch?v=nb3246WCq-s and then https://www.youtube.com/watch?t=883&v=ZUy6strEHwA step by step
    2. compiling it (due to the error “App has stopped” with both options)  – export signed apk with eclipse and doing it by cocos another time by “cocos compile -p android -m relase” to make sure that the creation was succesful.
    3. → No errors at all
    4. Installing it on my testphone (galaxy s3 neo android 4.2) – tried both apks created by cocos compile and eclipse export
    5. Starting it 
    6. App has stopped → immediatly. There was no sign of loading a scene or something. The crash was there as soon as the landscape tried to change (from portrait to landscape in this case).

    Some more sidefacts:

    - google play games services updated to latest version (25)

    - cocos2dx version is 3.6 (newest atm)

    - android ndk is r9d (probably test r10 tomorrow) but… no errors during compiling so… probably not the root of the problem

    - ant is 194

    Error found – maybe next time i will have a smarter look at things.

    Solution in my case → one of the frameworks in sonar settings was set to true by default. I did not have a look at those (just had true in google play services without checking the others)

    Stupid mistake and I am quite embarassed *smile* 

    However: Keep up that great work guys – love ya! Cheers


    This reply has been verified.
  • Sonar Systems admin
    Likes 1

    No question is stupid.

Login to reply