Problem with cocos2dx 4.0 lua for android on windows

  • markovitch
    Likes 0

    Problem Description
     Thank you very much for your helpful videos about Cocos2dx 4.0.
        I have followed your excellent videos for win32, ios and android-on-windows to build and run Hello World.cpp successfully with Cocos2dx 4.0.
        I have also, by replacing 'cpp' with 'lua', created EpicGameLua and built and run successfully on win32 and ios 
        but on android it seems to build everything ok ( eg libcocos2d.a and libluacocos2d.a etc) until the final link where I get the following error:
            "ld: error: lib/libluacocos2d.a(CCLuaEngine.cpp.o): unable to find library from dependent library specifier: lua51.lib"
  • Sonar Systems admin
    Likes 0

    Any questions feel free to post on Discord https://discord.gg/Qn4tSPD

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