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markovitchLikes 0Problem DescriptionThank you very much for your helpful videos about Cocos2dx 4.0.I have followed your excellent videos for win32, ios and android-on-windows to build and run Hello World.cpp successfully with Cocos2dx 4.0.I have also, by replacing 'cpp' with 'lua', created EpicGameLua and built and run successfully on win32 and iosbut on android it seems to build everything ok ( eg libcocos2d.a and libluacocos2d.a etc) until the final link where I get the following error:"ld: error: lib/libluacocos2d.a(CCLuaEngine.cpp.o): unable to find library from dependent library specifier: lua51.lib"
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Sonar Systems adminLikes 0
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